[DEV] sfdroid: run android in a window
Update from the field:
https://www.youtube.com/watch?v=78N1C2-6t3I This will be released soon :). Instructions are on wiki.merproject.org https://wiki.merproject.org/wiki/Ada...for_hammerhead https://wiki.merproject.org/wiki/Ada...ishOS_for_mako Old instructions: Code:
Don't flash this if you're not able to recover from it. It breaks some things. I hope i can make it better. ONLY FLASH ON A ROM YOU DON'T NEED. |
Re: Idea for an Android Compatibility Layer
just out of curiousity, would the use of lxc/docker help?
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Re: Idea for an Android Compatibility Layer
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Re: Idea for an Android Compatibility Layer
I wonder why a TCP connection. Shouldn't a local Unix datagram socket be good enough but without the additional overhead of network and TCP?
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Re: Idea for an Android Compatibility Layer
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Re: Idea for an Android Compatibility Layer
update:
surfaceflinger does not crash anymore: https://bpaste.net/show/5520d6e5bc9b but rendering does not work yet... initializing renderer process listening on port 22468 renderer process started creating sub window created sub window FrameBuffer::post accepted client accepted client |
Re: Idea for an Android Compatibility Layer
Thanks! Does the chroot work(run!) on N9 or it should be compiled from sources?
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i fear we wont get it to work on the n9 though, because the renderer requires some egl/gles features which we don't have on the n9 |
Re: Idea for an Android Compatibility Layer
current issue, please help, eglCreateContext from libhybris segfaults if share_context != EGL_NO_CONTEXT
it crashes inside the adreno blobs, can we do it without that pbuffer context? |
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