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-   -   [OS2008] New Port: Jagged Alliance 2 Engine (https://talk.maemo.org/showthread.php?t=16138)

ArnimS 2008-02-04 08:04

[OS2008] New Port: Jagged Alliance 2 Engine
 
Announcing a New Port by ukki!!

Jagged Alliance 2: Straciatella game engine!

http://pupnik.de/ja2.png.jpg

Requires original Jagged Alliance 2 game. Game Data takes up about 1GB of SD/MMC.

(edit)
updateddeb files
English http://pupnik.de/ja2_0.7_svn-2.deb UPDATE!
German http://pupnik.de/ja2_0.7_svn-de.deb
JA2 Homepage: http://www.jaggedalliance2.com/
Straciatella engine homepage: http://ja2.dragonriders.de/

(edit) The IMP code is blank.

yabbas 2008-02-04 09:09

Re: New Port: Jagged Alliance 2 Engine
 
There's just no stopping you is there? :D

spirytsick 2008-02-04 12:43

Re: New Port: Jagged Alliance 2 Engine
 
Where exactly do one put the game files ? Any specific folder ?

ukki 2008-02-04 13:37

Re: New Port: Jagged Alliance 2 Engine
 
Just put the game's data-directory to /media/mmc1/ja2data-directory (outer memory card). If you want to use some other path, just issue this command in xterm: echo "data_dir = /path/that/contains/datadir" > /home/user/.ja2/ja2.ini

pipeline 2008-02-04 14:24

Re: New Port: Jagged Alliance 2 Engine
 
Thanks ukki, any way to get this to work with the demo data?

(I tried but its looking for files not existing in demo data dir)

ukki 2008-02-04 16:34

Re: New Port: Jagged Alliance 2 Engine
 
Quote:

Originally Posted by pipeline (Post 137987)
Thanks ukki, any way to get this to work with the demo data?

(I tried but its looking for files not existing in demo data dir)

Sorry, but it doesn't look like the engine was designed for that. Can't see any build options for it either.

spirytsick 2008-02-04 20:11

Re: New Port: Jagged Alliance 2 Engine
 
Well, big thanks from me!! It works perfectly and the speed is absolutely fantastic. The mouse mapping is also first class!!! Thank You!!

ukki 2008-02-05 07:34

Re: New Port: Jagged Alliance 2 Engine
 
Don't thank me, thank the developers. I only compiled and packaged it. But you are right, the game is perfect for the tablet. You can finish the game without right mouse button; you just can't aim better without it. Enabling the actions menu during combat helps a lot with crouching and picking stuff up etc.
I talked to Tron (one of the developers) and he promised to add support for right mouse button for us.

Game runs on all tablets, but i guess non-n810 owners need the virtual keyboard from pupnik.de to finish the game. Saving works without keyboard.

spirytsick 2008-02-05 19:10

Re: New Port: Jagged Alliance 2 Engine
 
I know it's difficult but perhaps it would be possible to modify an on screen keyboard which is vertical rather than horizontal and is aligned with either left or right screen edge. It would make it less obstructive to the actual game screen.

ukki 2008-02-05 19:21

Re: New Port: Jagged Alliance 2 Engine
 
i think it's already possible, you can create your own layouts.


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