Thread: EmuMaster 0.3.0
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Posts: 314 | Thanked: 567 times | Joined on Oct 2011
#645
Originally Posted by waldo View Post
I'm sad and excited, any chance to see some screen shots of the new emumaster?

also are you adding new game systems to this?
Yes and yes, but in the right time.
The UI is also completely and do not base on existent components (in previous version I used qt-components heavily).
It's more designed like game menus... aah ... I would say more here, so you would be more excited, but I don't want reveal it yet.
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