omg, I didn't think that so much of everything is to make text change (I didn't make it to work yet) :O BTW. Can u gudie me what i have to change (to make text text text to text2 text2 text2 and later to something else and so on...) and why? I would be very grateful, here's my current script: Code: #include "mainwindow.h" #include "ui_mainwindow.h" #include <QLabel> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); } MainWindow::~MainWindow() { delete ui; } void MainWindow::changeEvent(QEvent *e) { QMainWindow::changeEvent(e); switch (e->type()) { case QEvent::LanguageChange: ui->retranslateUi(this); break; default: break; } } void MainWindow::buttonClickHandler() { } void MainWindow::on_Button_clicked() { } (yes, I know it's totally empty)
#include "mainwindow.h" #include "ui_mainwindow.h" #include <QLabel> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); } MainWindow::~MainWindow() { delete ui; } void MainWindow::changeEvent(QEvent *e) { QMainWindow::changeEvent(e); switch (e->type()) { case QEvent::LanguageChange: ui->retranslateUi(this); break; default: break; } } void MainWindow::buttonClickHandler() { } void MainWindow::on_Button_clicked() { }
void MainWindow::on_Button_clicked() { ui->label->setText("text2 text2 text2"); }